3D Environment Artist


Role Description

This is a remote volunteer role for a 3D Environment Artist based in the United Kingdom. The role involves creating high-quality 3D environments, including designing immersive levels, using tools like Blender and developing detailed textures and lighting. The artist will collaborate with a team of designers and developers, contribute to game development projects, and bring innovative ideas to enhance visual storytelling and gameplay experiences.

Qualifications

  • Proficiency in Level Design and a strong understanding of creating engaging environments
  • Experience working with Blender and other 3D modeling tools
  • Skills in Lighting and Texturing to enhance visual quality and consistency
  • Knowledge and experience in Game Development processes and workflows
  • Strong attention to detail and the ability to work collaboratively within a creative team
  • Passion for the video games industry and artistic storytelling
  • A portfolio demonstrating past work in 3D environment creation and design

Email your interest and portfolio to [email protected]